Twitch is an interesting beast. It seems a lot like YouTube did a few years back in that they have an immensely powerful tool at their fingertips but lack a solid way to really monetize it. It is immensely popular. A fact I learned working my first PAX south when folks using random assortments of numbers and letters as pseudonyms drew crowds of hundreds to my tiny theatre that weekend. I’d never heard of these people and it was shocking to learn that such an enormous fandom existed within what I would consider my culture circle.
Last Thursday I went to a talk given by Brooke Van Dusen, Director of Developer Success, on what Twitch could mean to new game developers and how to make games for Twitch. A lot of this was fairly obvious; if captainsparklez or LIRIK even mention your game you’ll have hundreds of new players overnight. He had a lot of tips for what someone unfamiliar to the scene might want to do to get their video game out there and into peoples hands and streams. Overall it was a fascinating talk but one that really only focused on video gaming. Fair enough. But what about tabletop? I had been hoping to hear thoughts on marketing or utilizing Twitch as a tool for games that exist in this, our physical realm. Not to say that these streams don’t exist. D&D and Magic have and will continue to be immensely popular in the streaming medium due to their pervasive cultures or the personalities that inhabit it. Even party games like Cards Against Humanity or Super Fight have made appearances, though they usually have some sort of digital modifier to keep stream watchers engaged. Recently Secret Hitler had a successful go at this while launching their game but, to be fair, that had Max Temkins name tied to it and a full production team of cameras.
So basically we’re taking a long hard look at this idea and wondering what people would be interested in watching. There’s been talk of drawing sessions with Jason, playtest’s of our game in the near future, or even something riveting like live spreadsheet editing with me! But not that last one. Tell us what you think below. It may give you all a better look at our game or even let you get to know its creators. Seems like just the thing we’d like to do.